You can increase the chance of multiple Afflictions: if a hero becomes Hopeless twice and Masochistic once, those now have total weights of 8 (23.5%) and 6 (17.6%) respectively. This continues indefinitely as long as heroes continue to gain Afflictions or Virtues. Hopeless, Irrational, Abusive) increases by 2 (the percentage rising by approximately 4%-5% with diminishing returns for every subsequent addition). Whenever a hero becomes Afflicted, the weight to obtain that Affliction (e.g. Every Affliction starts with a base weight value of 4 (except for Refracted, which has a base weight of 3), for an equal chance to be obtained (14.2%, or 12.9% if Refracted is available). They will still deal the same amount of damage as a normal Affliction.Ī hero's chance to get a specific Affliction is influenced by which ones they have received before, known as their Affliction History. Heroes with the Refracted Affliction will override any effects, and instead inflict Horror 5. Additionally, most heroes will inflict an effect, ranging from debuffs to blight to marks. Each class's act-out attack will deal a different amount of damage, which is measured as a percentage of the target's MAX HP. Self-attacks will always deal 10% of the hero's MAX HP, but will have no other effect.įriendly attacks during act-outs have unique traits associated with them compared to other abilities. ![]()
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